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Unreal 2D Platformer

Adam Gill
Adam Gill
Programmer specialised in Unreal Engine.

Client Brief
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Whilst on my Game Design course (2022) our first major task of the year was to create a 2D game of our choosing following a brief which was as follows: A 2D Platformer that kids (7-20 I think it was) are able to play easily and has a minimum of 3 levels that the player can complete.

Game Engine
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For this task we were given lessons on how to utilise Unity properly to create a simple 2D platformer however since I had previous years of experience in Unreal Engine I asked the teacher whether I could work at it my own way as I believe Unity would have held me back majorly in creating the game and he allowed me to.

Unreal Engine was my choice of game engine however it was very weird to utilise for creating a 2D platformer as Unreal is mostly known and used for 3D games only hence why I wanted to give myself that challenge as Unity would have been too simple to make it mostly. Unreal has got a built in 2D system for flat worlds and so on but it is extremely old and hasn’t been updated much since Unreal Engine 4.0 in 2014 and it has slowly gotten buggier and buggier from my experience.

Final Game
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I went above with the 3 levels and added saving time to complete among other stats to give the player a cool little stat to know about how they played each level.


Here is a full gameplay video that I submitted and got a Distinction for.

The enemy head that is bashing about every so often in some areas is my college lecturer as he said to me he would love it if he could be an obstacle of some kind, so I made him an instant killing speedy floating head.